Mechanical Keyboard Building Simulator

I was reached out to early in 2025 by Sungame Studio to work for them developing a demo for Mechanical Keyboard Building Simulator. Naturally I cant show much of the development process as this is a client project but I have been allowed to show some videos of some of the key elements I developed.

One of the big struggles with this style of game is storing and importing data and items as there will potentially be hundreds by release. To solve these issues I made my own custom editor assets for Unity allowing you to import items from spreadsheets and automatically assign their required assets such as models and images.

Below is a video demonstrating the item importer in action in the project.

Another major problem to solve was keyboard layouts and part compatibility. Similar to how in a computer you can have a variety of different types of ram or ssd in one slot. To solve this I made a layout editor which has a variety of features to allow a developer or user to easily design custom layouts and choose what parts theyre compatible with.

Finally heres a video demonstrating the gameplay loop. All code in this project so far was written by myself apart from some elements of the computer which use a Unity Package called DreamOS and the tutorial in the bottom left.